Log in with to leave a comment.

Viewing most recent comments 42 to 47 of 47 · Previous page · First page
(1 edit)

How do i remove the dx12 command line argument?

BTW, Im SO SO SO SO happy I found this project!  Loved Rock Raiders as a kid, love it still, love your AI scripting.  Played Baz's Mod a lot, can't wait for this project to reach full completion!

You have done excellent work so far with this re-make, the level of detail is really impressive. I tried the latest version with vehicles added last night and the vehicles seem to work very well.

Keep up the good work. :D

(2 edits)

I would gladly contribute for this awesome project on a Kickstarter (or something like that). I have read your FAQ and I hope you will really consider it later. All work deserves to be rewarded. ;)

In addition, this would give visibility to your project and help to make it discover to people who would be pleased to see these Lego bricks come back to life in such a beautiful way. ;)

You could maybe even develop an entirely new story-driven-campaign, depending on the promotion success, no?

Anyway, thank you so much for your great work!

Hey! No donations, sorry, I'm firm on that one. Keep up to date on the Discord with other ways to potentially contribute though!

Can you add random generation for a map i want to play a non campaign map that is randomly generated without objectives or anything related to that

My idea of a Randomly generated map requires a bit more balancing than simply making a random map, however if you look at the pinned posts in the Discord server's #modding channel, vyldr has created a random map generator that probably does what you want!

That's so impressive, Lego Rock Raiders is my favourite Lego Classic Games and your project remind me a lot of memory. The work done is so impressive, a lot of mission already available, nice graphics, and I was really surprise of the level editor which is so nice. Probably one of the greatest fan game I've ever seen. Thank you so much for this work.

Thank you so much for making this game!

Viewing most recent comments 42 to 47 of 47 · Previous page · First page